Edugame Interaktif Cuci Tangan Dalam Meningkatkan Keterampilan Perilaku Hidup Bersih pada Anak Sekolah Dasar

Author


Imas Yoyoh(1Mail), Rita Sekarsari(2), Roswita Hasan(3),
(1) Fakultas Ilmu Kesehatan Universitas Muhammadiyah Tangerang, Indonesia
(2) Fakultas Ilmu Kesehatan Universitas Muhammadiyah Tangerang,
(3) Fakultas Ilmu Kesehatan Universitas Muhammadiyah Tangerang,

Mail Corresponding Author
Article Analytic
  [File Size: 308KB]  Language: en
Available online: 2025-02-18  |  Published : 2025-02-18
Copyright (c) 2024 Imas Yoyoh, Rita Sekarsari, Roswita Hasan
Article can trace at:

Article Metrics

Abstract Views: 77 times PDF Downloaded: 76 times

Abstract


Clean and healthy living behavior (PHBS) is an important factor in preventing infectious diseases among elementary school children. One of the main aspects of PHBS is the habit of washing hands properly. However, many students still do not have good handwashing skills due to lack of understanding and less interesting learning methods. Interactive edugames are one of the innovative methods in improving clean living behavior skills in elementary school children. This community service activity aims to increase awareness and skills in clean living behavior through Interactive Handwashing Edugames in washing hands properly. The methods used include the stages of designing game-based education, socialization to students, and evaluating effectiveness through measurements before and after the intervention. The results showed an increase in students' understanding and skills in washing hands properly after using interactive edugames. Thus, this edugame can be an alternative as an effective educational method in increasing health awareness and forming clean living habits from an early age.


Keywords


Interactive Edugames, Handwashing, Clean Living Behavior

References


Anwar, R. (2022). Pengaruh Edukasi Digital terhadap Perilaku Cuci Tangan pada Anak Sekolah Dasar. Jurnal Kesehatan Masyarakat, 15(2), 120-130.

CDC. (2021). Hand Hygiene in Schools. Centers for Disease Control and Prevention.

Dewi, L. S. (2021). Peningkatan PHBS melalui Media Interaktif di Sekolah Dasar. Jurnal Pendidikan Kesehatan, 10(3), 75-85.

Kim, S., Park, S., & Kim, S. (2021). Effects of Game-Based Learning on Health Behavior Change in Children: A Meta-Analysis. Educational Technology & Society, 24(3), 33-44.

Mayer, R. E. (2020). Multimedia Learning (3rd ed.). Cambridge University Press.

Park, S. Y., Kim, H., & Kim, S. (2020). The Effectiveness of Gamification in Promoting Health Behaviors Among Children: A Systematic Review. Journal of Medical Internet Research, 22(1), e17467.

Rahmawati, N., et al. (2021). Penggunaan Media Digital dalam Edukasi Cuci Tangan. Jurnal Teknologi Kesehatan, 9(2), 45-57.

Sari, D. P., et al. (2022). Implementasi Game Interaktif dalam Meningkatkan Kebiasaan Cuci Tangan Anak. Jurnal Pendidikan Anak Usia Dini, 5(1), 99-112.

Setiawan, H. (2020). Evaluasi Program Edukasi Cuci Tangan di Sekolah Dasar. Jurnal Ilmiah Kesehatan Anak, 8(1), 45-55.

WHO. (2019). Hand Hygiene: Why, How & When? World Health Organization.

WHO. (2020). Handwashing: Preventing Infections through Proper Hygiene. World Health Organization Report.


Refbacks

  • There are currently no refbacks.